This command allows controlling the sound timescale independently of host_timescale.

This is useful in example used in the [[Smoother Demos|Source:Smoother Demos]] guide.

# Supported Games

Only Counter-Strike: Global Offensive is supported.

# mirv_snd_timescale

# mirv_snd_timescale <fValue>

Forces the sound system to use the floating point value <fValue> as time scale.

Example:
mirv_snd_timescale 1.0

# mirv_snd_timescale default

Makes the sound system to use the default behaviour again (so it will depend on host_timescale again):

Example:
mirv_snd_timescale default

# See also

  • [[Source:Commands]]
  • [[Smoother Demos|Source:Smoother Demos]]
上次更新: 2/15/2020, 3:40:10 PM